In short
- Frost for leveling, last 18 points in Arcane for Missile Barrage and Arcane Blast.
- Ice Lance is a Frost talent at 20 and shares an 8 sec cooldown with Fire Blast.
- Blizzard was nerfed but still works when mobs stay inside it.
- Tailoring and Enchanting are the usual pair: cloth gear and wands.
- Spells are not auto-placed on bars. Drag every new spell in after training.
- At 60 our simulation favors Fire; set it up with a respec or your second spec.
Level 1 to 60 at a glance
- 1
Fireball - 4
Frostbolt
Conjure Water - 8
Polymorph - 10
Frost Nova - 14
Arcane Explosion - 20
Ice Lance
Blizzard
Blink
Evocation - 24
Counterspell - 25
Ice Block - 26
Cone of Cold - 30
Cold Snap
Ice Armor - 40
Ice Barrier
Frostfire Bolt - 50
Teleport: Dalaran
Why this spec
Frost is safe. Frostbolt slows, Frost Nova roots, and from 20 the Ice Lance talent cashes in those freezes with Shatter and later Fingers of Frost. That means mobs rarely reach you and you lose less health between pulls, which saves food and water. Ice Block at 25 and Ice Barrier near 40 give you two answers when a pull goes wrong. Fire hits harder per cast and our level-60 simulation ranks it above Frost, but while leveling it has few ways to slow mobs and you pay for that in downtime. Arcane is mana hungry; it only gets the last 18 points, for Missile Barrage and Arcane Blast. Dual spec at 40 lets you keep Frost for questing and add Fire for dungeons.
Level by level

1-10Fireball, then Frostbolt from 4
You start with Fireball, Frost Armor and Arcane Intellect. Frostbolt arrives at 4 along with Conjure Water, and from then on it is your main spell. Polymorph and Arcane Missiles come at 8, Frost Nova at 10. Make water before every long session; drinking is your real downtime. A wand, if you find or buy one, is the best way to finish mobs without spending mana. Skyborne players start on Zephras Isle (about 1-12), everyone else in their race's starting zone.
Fireball
Frost Armor
Arcane Intellect
Frostbolt
Conjure Water
Polymorph
Frost Nova

10-20First Frost talents and group pulls
Talents open at 10. Put the first ten points into Improved Frostbolt, Precision and Frostbite, so Ice Lance lands at 20 and three points in Ice Shards follow from 22. Arcane Explosion comes at 14 and Flamestrike at 16, so you can handle small packs. Hall of Thanes (13-18) and Ruins of Lordaeron (15-20) are new dungeons in this range, and Ruins of Lordaeron drops Coldspire Staff for level 19. Questing zones: Westfall, Loch Modan, Darkshore or Redridge for Alliance, The Barrens or Silverpine Forest for Horde.
Improved Frostbolt
Precision
Frostbite
Arcane Explosion
Flamestrike

20-30Ice Lance, Blizzard, Ice Block
Level 20 is the turning point. Take Ice Lance as your row 3 talent and train Blizzard, Blink, Evocation and the capital teleports. Ice Lance hits hardest on a frozen target, so the standard pull is Frostbolt, Frost Nova when it closes in, then Ice Lance. It shares an 8 sec cooldown with Fire Blast. Counterspell comes at 24, Ice Block at 25 and Cone of Cold at 26. Zones: Duskwood and Wetlands for Alliance, Ashenvale and Hillsbrad Foothills for Horde. Excavation Site: Wetlands (24-29) is the new dungeon in this range.
Ice Lance
Ice Shards
Blizzard
Blink
Evocation
Counterspell
Ice Block
Cone of Cold

30-40Shatter, Fingers of Frost, Cold Snap
Take Shatter and Fingers of Frost (the latter gives Chill effects a chance to count the target as frozen), then Winter's Chill, Improved Cone of Cold and Cold Snap. Winter's Chill is reworked: Frostbolt and Ice Lance build stacks that power up your next Cone of Cold. Ice Armor arrives at 30. City of Dalaran (28-33, attunement needed) and The Drowned City (35-40) are the new dungeons; Riverglades opens from about 35.
Shatter
Fingers of Frost
Winter's Chill
Cold Snap
Ice Armor
Mage Armor

40-50Ice Barrier, dual spec, Arcane points
Ice Barrier is the Frost capstone and you reach it around 40, together with portals and the new Frostfire Bolt trainer spell. Dual spec and riding also unlock at 40. After 42 your points move to Arcane: Improved Channeling first (five points open the next row), then Arcane Concentration and Missile Barrage. Zones for this range: Tanaris, The Hinterlands and Shen'dralas. Krol'dok Stronghold (40-45) and Alcaz Island Prison (48-53) are the new dungeons.
Ice Barrier
Frostfire Bolt
Improved Channeling
Arcane Concentration
Missile Barrage

50-60Arcane Blast and the step to 60
The build finishes with Arcane Subtlety, Arcane Blast (at 57) and Arcane Meditation. Teleport: Dalaran is a new spell at 50. Zones: Burning Steppes, the Plaguelands, Winterspring, Silithus. Blackmaw Hold (55-60) and Shaper's Terrace (58-60) are new, and Mount Hyjal opens at 60. If you are going to raid, look at Fire before the first raid unlock: our simulation has it ahead of Frost and Arcane in raid fights.
Arcane Subtlety
Arcane Blast
Arcane Meditation
Teleport: Dalaran
Class quests
Quest, NPC and place names are kept in English, as in the game. Which quest you get depends on your faction and race.
Horde
- 10
Speak with Un'thuwa / Ju-ju Heaps / The Balnir FarmsteadUnlocks Mage item quests - 15
Report to Anastasia / Investigate the Alchemist Shop / Gathering Materials / Spellfire RobeUnlocks Robe - 26
Speak with Deino / Waters of Xavian / Laughing Sisters / Nether-lace GarmentUnlocks Robe
Alliance
- 10
Speak with Belann / Boughs in the Wind / Mirror Lake / Mage-tastic GizmonitorUnlocks Mage item quests - 15
Report to Jennea / Investigate the Blue Recluse / Gathering Materials / Manaweave RobeUnlocks Robe - 26
High Sorcerer Andromath / Ur's Treatise on Shadow Magic / Pristine Spider Silk / Astral Knot GarmentUnlocks Robe
Talent plan
Frost33
2Frost Warding
5Improved Frostbolt
3Precision
5Ice Shards
3Frostbite
2Improved Frost Nova
3Permafrost
3Frost Channeling
3Improved Blizzard
1Ice Lance
2Arctic Reach
1Ice Block
3Shatter
3Improved Cone of Cold
1Cold Snap
2Fingers of Frost
5Winter's Chill
1Ice Barrier
Arcane18
2Wand Specialization
5Improved Channeling
3Arcane Resilience
2Arcane Subtlety
2Magic Absorption
5Arcane Concentration
2Missile Barrage
2Arcane Geometry
3Arcane Impact
1Arcane Blast
2Arcane Shielding
2Improved Counterspell
3Arcane Meditation
1Arcane Wrath
1Presence of Mind
5Arcane Mind
3Arcane Instability
1Arcane Power
| Levels | Talents |
|---|---|
| 10–20 |
|
| 21–25 |
|
| 26–42 |
|
| 43–60 |
|
How to fight
Single target
- Open with Frostbolt from max range.
- Second Frostbolt while it walks in slowed.
- Frost Nova if it reaches you, step back, then Ice Lance on the frozen target.
- Fire Blast or wand to finish; Fire Blast and Ice Lance share one cooldown.
Packs (from 20)
- Gather the pack, Frost Nova, step out of melee.
- Blizzard while they stay rooted or slowed.
- Cone of Cold (26) on what is left; Winter's Chill stacks make it hit harder.
- Ice Block if it goes wrong, then Blink away.
Mana
- Conjure water before you go out and drink between pulls.
- Evocation (20) when you are low and nothing is near.
- Do not open every fight with Blizzard; single mobs are cheaper with Frostbolt and a wand.
Stats · Gear
Stats
- Spell power is the strongest stat for Mages.
- Intellect for a bigger mana pool, which means fewer drink breaks.
- Hit and crit are single stats in Forever, shared with melee and ranged.
- A wand upgrade early is worth more than a small stat gain.
Gear
- Coldspire Staff: Ruins of Lordaeron drop, level 19.
- Filigreed Silky Circlet: Tailoring 110, level 25.
- Tailoring Silky set items buff Frost spells; worth it if you take Tailoring.
- Enchanting gives bind-on-pickup wands early, one of the best early upgrades you can make.
Tips
- Sit at a campfire before logging out for rested XP.
- Crafted food can add a small XP bonus; Cooking pairs well with conjured water.
- Legacy points are shared across your characters; Adventure has Well Rested for more rested XP.
- The Legacy Talented perk unlocks talents up to 5 levels early.
- Class training 1-60 costs about 206-207 gold. Level 20 and 40 visits are the expensive ones.
- Dungeon mob XP went up 50% on 9 Nov. Run new dungeons with all their quests.
- Respec happens at a class trainer in a major city; teleports from 20 make that quick.
- Hotfixes since launch: Arcane Blast lasts 18 sec, and Flamestrike ticks no longer eat Clearcasting.
Common mistakes
- Casting Ice Lance on targets that are not frozen and wasting the shared cooldown.
- Opening on single mobs with Blizzard and running dry after two pulls.
- Pulling packs before Frost Nova is off cooldown.
- Forgetting to place new spells on bars after a training visit.
- Standing still in melee range instead of Blinking out.
Questions
What is the best Mage spec for leveling in WoW Forever?
Frost. Frostbolt and Frost Nova keep mobs away, Ice Lance at 20 adds burst on frozen targets, and Ice Block at 25 saves bad pulls. Fire is stronger at 60 but rougher while leveling.
When do Mages get Ice Lance in WoW Forever?
At level 20, as a row 3 Frost talent. It is new in Forever. It hits much harder on frozen targets and shares an 8 second cooldown with Fire Blast, so you cannot spam both.
Is Blizzard still good for AoE leveling?
Blizzard was nerfed in Forever but still works when mobs stay inside it and you are not being hit. Root the pack with Frost Nova first, then channel. It is expensive, so save it for real packs.
What professions should a Mage take for leveling?
Tailoring and Enchanting are the usual pair. Tailoring makes cloth gear with spell power from level 10, and its Silky set boosts Frost spells. Enchanting makes early wands. Cooking helps with the food XP bonus.
Should I switch to Fire at 60?
If you raid, consider it. Our simulation has Fire ahead of Frost and Arcane at 60. You can keep Frost for questing on your second spec, which unlocks at level 40.
Class and talent data (CC BY 4.0): talentsforever.com