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The Drowned City dungeon guide

The Drowned City is a new WoW Forever dungeon for levels 35 to 40 on an island off the west coast of Stranglethorn Vale. Naga, undead and trolls hold the ruins. Five main bosses lead to Min'loth the Serpent, with a hidden underwater boss and two rares on the side. Both factions can enter, and a group around level 37 fits best.

Levels
35–40
Group level
37
Faction
Both factions
Zone
Stranglethorn Vale · Eastern Kingdoms
Bosses
8

Overview

The ruins stand on Gillijim's Isle, off the west coast of Stranglethorn. You come in through a cavern and climb a hill to the main ruins. The layout is open air: a large central space with a pool in the middle and smaller side areas holding more bosses. Mist and rain build into a storm as you get close to the last fight.

Plan for a long run. Zul'Alai and Var'Taka come first, then Captain Dreadrise and Deathless Marrow, the hardest fight in the city. The Primeval Elemental hides in a flooded room under the pool, and the rares Gill and Umbra are worth a kill when you find them. A 9 November hotfix lowered creature damage, which had been about 30% too high, and softened Marrow's adds.

Getting there

The entrance is underwater at about 21.4, 27.9 off the Stranglethorn coast. Swim past The Vile Reef to the Sunken Hollow near the island with water elementals and look for a cavern with a large tablet beside it. Alliance flies to Booty Bay and swims north; Horde flies or takes the zeppelin to Grom'gol and swims west. There is no boat, so bring water breathing.

Bosses

1Zul'Alai

An undead brute and the first boss. One big slam decides the fight, so melee need to know when to step out.

  • Monstrous SlamA 2 second cast that stuns everyone within 15 yards for 5 seconds. Melee step out the moment the cast starts; the tank stays and takes it.
  • EnrageAt 30% health he enrages and keeps slamming. Save cooldowns to finish him quickly.
Tank
Hold him in place so melee always know where 15 yards ends.
DPS
Melee walk out on every cast and come back after. Ranged keep going.
Healer
Stand outside the slam range. A stunned healer leaves the tank alone for 5 seconds.

2Var'Taka

A harpoon-wielding brute kept alive by two Brinescale Priestesses. Deal with the healers and the fight falls apart.

  • Brinescale PriestessesTwo priestesses heal Var'Taka. Polymorph or Sap one, kill the other, then the second, and interrupt their heals throughout.
  • HarpoonPulls a random player to him. Walk back out of his frontal area right away.
  • Frostbolt and cleaveHe frostbolts the tank until both priestesses are dead, and cleaves in front. Keep everyone but the tank behind or beside him.
Tank
Turn him away from the group so his cleave and a harpooned player never meet.
DPS
Priestesses first. Use interrupts on their heals.
Healer
Tank damage drops once the priestesses die. Until then, heal through the frostbolts.

3Captain Dreadrise

A captain who traps players in water bubbles and fires frost volleys. Pop the bubbles fast and kick every volley.

  • EmbrineTraps a random player in a water bubble that stuns and drowns them. Everyone nearby breaks the bubble immediately.
  • Waterbolt VolleyA 3 second frost cast on everyone near him. Interrupt every single cast; set up a rotation before the pull.
Tank
Keep him still so interrupters can reach him every time.
DPS
Switch to any bubble the second it appears, then back to the captain.
Healer
Heal the bubbled player hard; they cannot do anything until the group frees them.

4Deathless Marrow

The hardest boss in the city: a huge health pool and a stream of Deathless adds that never stops.

  • Endless addsDeathless Guardians, Sorcerers and Watchers keep spawning. Each add that dies makes Marrow take 20% more damage, so cleave them down and turn the bonus into boss damage.
  • BloodboltA hard-hitting bolt. Healers keep a reserve for it.
  • 9 November hotfixAdds now have 25% less health, Sorcerer fireballs deal 25% less, Watcher charges hit half as hard and Guardians shield-slam less often.
Tank
Gather every add on yourself so the group can cleave them next to the boss.
DPS
Kill adds as they spawn, then dump damage into Marrow while the bonus stacks up.
Healer
This is the longest fight here. Pace your mana and keep a heal ready for Bloodbolt.

6GillOptional

A rare boss. Kill it when you find it for a chance at the Gill's Gills trinket.

7UmbraOptional

A rare murloc who fights with five Saltscale murlocs. Their bleeds stack fast.

  • Saltscale packFive Saltscale murlocs join him and stack bleeds on whoever they hit. Kill Umbra first; the pack is easier once he is down.

8Min'loth the Serpent

The final boss, fought in two phases. Bring him to zero as a troll, then do it again against a serpent at full health.

  • DrenchTroll phase: frost damage on the tank.
  • DelugeTroll phase: a wave of water washes over the whole group for 10 seconds. Healers spread heals across everyone.
  • Serpent formAt 0 health he turns into a serpent and heals to full. Treat it as a second fight and keep cooldowns for it.
  • Fear and poisonSerpent phase: fears a random player and poisons the group, which also cuts healing taken. Cleanse the poison quickly.
Tank
Pick up the serpent the moment the transformation ends.
DPS
Do not blow everything in phase one. The serpent has a full health bar.
Healer
Save mana for phase two. Poison lowers your healing, so cleanse before you heal.

Quests

  • Magics of the Drowned CityLevel 30Alliance
    Quest giver
    Loremaster Dibbs, Southshore (50.6, 57.0). The Alliance chain begins with An Acquaintance in Southshore
  • Take Two With WaterLevel 30Alliance
    Quest giver
    Loremaster Dibbs, Southshore (50.6, 57.0)
  • Ancient Gurubashi SecretsLevel 34Alliance
    Quest giver
    Archmage Timear, Dalaran (15.6, 73.6)
  • Ancient Gurubashi IdolLevel 30Horde
    Quest giver
    Mazu'kon, Skywatcher Plateau, Mulgore (32.4, 20.6)
  • The Drowned CityLevel 30Horde
    Quest giver
    Kin'weelay, Grom'gol Base Camp, after The Vile Reef. The chain ends with Master Gadrin in Sen'jin Village
  • The Only Good Brinescale...Level 30Horde
    Quest giver
    Aggro'gosh, Grom'gol Base Camp
  • Shady SaltseersLevel 34Both factions
    Quest giver
    Krazek, Booty Bay (27.0, 77.2)
  • The Saltseer CaptainLevel 34Both factions
    Quest giver
    Krazek, Booty Bay (27.0, 77.2)

Items

Every item in our item database that comes from The Drowned City, grouped by where it drops.

All 34 items from this dungeon

Zul'Alai

  1. Berserker ShacklesMail · WristiLvl 39Lv 34New in Forever
  2. Bloodslash AxeAxe · One-handiLvl 39Lv 34New in Forever
  3. Oathbound BracersLeather · WristiLvl 39Lv 34New in Forever

Var'Taka

  1. Brinebelly LeggingsLeather · LegsiLvl 40Lv 35New in Forever
  2. Harpoon of CommandPolearm · Two-handiLvl 40Lv 35New in Forever
  3. Priestess CloakCloth · BackiLvl 40Lv 35New in Forever

Captain Dreadrise

  1. Briny SashCloth · WaistiLvl 40Lv 35New in Forever
  2. Dreadfrost SaberSword · Main handiLvl 40Lv 35New in Forever
  3. Frosty BlunderbussGun · RangediLvl 40Lv 35New in Forever

Deathless Marrow

  1. Bloodspine StaffStaff · Two-handiLvl 41Lv 36New in Forever
  2. Knucklebone RingRingiLvl 41Lv 36New in Forever
  3. Viscera SpauldersMail · ShoulderiLvl 41Lv 36New in Forever

Primeval Elemental

  1. Heart of the PrimevalTrinketiLvl 40Lv 35New in Forever
  2. Robe of the DrownedCloth · ChestiLvl 40Lv 35New in Forever
  3. Waterlogged Burial ShroudCloth · BackiLvl 40Lv 35New in Forever

Gill

  1. Gill's GillsTrinketiLvl 40Lv 35New in Forever
  2. Tidebound DaggerDagger · Main handiLvl 40Lv 35New in Forever

Umbra

  1. Deep-Dweller's GripsCloth · HandsiLvl 40Lv 35New in Forever
  2. Umbral Scaled BeltMail · WaistiLvl 40Lv 35New in Forever

Min'loth the Serpent

  1. Linken's Boots of IronMail · FeetiLvl 38Lv 33New in Forever
  2. Maw of Min'lothShield · Off handiLvl 42Lv 37New in Forever
  3. Ritual-Binder's GlovesLeather · HandsiLvl 42Lv 37New in Forever
  4. Serpentbane CrownMail · HeadiLvl 42Lv 37New in Forever

Trash drop

  1. Risen Sentry's LinksMail · LegsiLvl 40Lv 35New in Forever

Quest reward

  1. Naga Priestess's MantleCloth · ShoulderiLvl 40New in Forever
  2. Tidesoaked LeggingsLeather · LegsiLvl 40New in Forever
  3. Apprentice Sorcerer's SlacksCloth · LegsiLvl 41New in Forever
  4. Rune-Etched EpauletsLeather · ShoulderiLvl 41New in Forever
  5. Ancient Voodoo PouchHeld in off handiLvl 42New in Forever
  6. Intrepid Explorer's ChainmailMail · ChestiLvl 42New in Forever
  7. Mutinous CuffsCloth · WristiLvl 42New in Forever
  8. Rusted Troll War BeltMail · WaistiLvl 42New in Forever
  9. Saltseer's HelmLeather · HeadiLvl 42New in Forever
  10. South Seas ShroudCloth · BackiLvl 42New in Forever

Tips

  • Bring water breathing potions or an Elixir of Water Breathing. The swim from Booty Bay or Grom'gol is long.
  • Set an interrupt rotation before Captain Dreadrise; every Waterbolt Volley needs a kick.
  • Bring a Polymorph or Sap for one of Var'Taka's priestesses.
  • Check the central pool for the way down to the Primeval Elemental.
  • Keep cooldowns for Min'loth's serpent phase. He heals to full when the troll phase ends.

FAQ

Where is the Drowned City entrance in WoW Forever?

Underwater off the west coast of Stranglethorn Vale at about 21.4, 27.9. Swim past The Vile Reef toward the island with water elementals and find a cavern with a large tablet beside it. Horde starts from Grom'gol, Alliance from Booty Bay.

Who is the hardest boss in the Drowned City?

Deathless Marrow. He has a large health pool and keeps spawning Deathless Guardians, Sorcerers and Watchers. Every add that dies makes him take 20% more damage, so kill the adds as they come and turn that bonus into burst on the boss.

How does Min'loth the Serpent's second phase work?

When his troll form reaches zero health, Min'loth turns into a serpent and heals to full. The serpent fears a random player and poisons the group, which also reduces healing taken. Cleanse the poison fast and keep your cooldowns for this phase.

What level is the Drowned City?

Blizzard tunes it for levels 35 to 40, and a group near 37 is a good fit. The first quests unlock at 30, so you can collect them early in Southshore, Grom'gol, Mulgore and Booty Bay before you head out to the island.