Overview
The ruins stand on Gillijim's Isle, off the west coast of Stranglethorn. You come in through a cavern and climb a hill to the main ruins. The layout is open air: a large central space with a pool in the middle and smaller side areas holding more bosses. Mist and rain build into a storm as you get close to the last fight.
Plan for a long run. Zul'Alai and Var'Taka come first, then Captain Dreadrise and Deathless Marrow, the hardest fight in the city. The Primeval Elemental hides in a flooded room under the pool, and the rares Gill and Umbra are worth a kill when you find them. A 9 November hotfix lowered creature damage, which had been about 30% too high, and softened Marrow's adds.
Getting there
The entrance is underwater at about 21.4, 27.9 off the Stranglethorn coast. Swim past The Vile Reef to the Sunken Hollow near the island with water elementals and look for a cavern with a large tablet beside it. Alliance flies to Booty Bay and swims north; Horde flies or takes the zeppelin to Grom'gol and swims west. There is no boat, so bring water breathing.
Bosses
1Zul'Alai
An undead brute and the first boss. One big slam decides the fight, so melee need to know when to step out.
- Monstrous SlamA 2 second cast that stuns everyone within 15 yards for 5 seconds. Melee step out the moment the cast starts; the tank stays and takes it.
- EnrageAt 30% health he enrages and keeps slamming. Save cooldowns to finish him quickly.
Tank- Hold him in place so melee always know where 15 yards ends.
DPS- Melee walk out on every cast and come back after. Ranged keep going.
Healer- Stand outside the slam range. A stunned healer leaves the tank alone for 5 seconds.
Bloodslash AxeAxe · One-hand
Oathbound BracersLeather · Wrist
Berserker ShacklesMail · Wrist
2Var'Taka
A harpoon-wielding brute kept alive by two Brinescale Priestesses. Deal with the healers and the fight falls apart.
- Brinescale PriestessesTwo priestesses heal Var'Taka. Polymorph or Sap one, kill the other, then the second, and interrupt their heals throughout.
- HarpoonPulls a random player to him. Walk back out of his frontal area right away.
- Frostbolt and cleaveHe frostbolts the tank until both priestesses are dead, and cleaves in front. Keep everyone but the tank behind or beside him.
Tank- Turn him away from the group so his cleave and a harpooned player never meet.
DPS- Priestesses first. Use interrupts on their heals.
Healer- Tank damage drops once the priestesses die. Until then, heal through the frostbolts.
Harpoon of CommandTwo-hand
Brinebelly LeggingsLeather · Legs
Priestess CloakBack
3Captain Dreadrise
A captain who traps players in water bubbles and fires frost volleys. Pop the bubbles fast and kick every volley.
- EmbrineTraps a random player in a water bubble that stuns and drowns them. Everyone nearby breaks the bubble immediately.
- Waterbolt VolleyA 3 second frost cast on everyone near him. Interrupt every single cast; set up a rotation before the pull.
Tank- Keep him still so interrupters can reach him every time.
DPS- Switch to any bubble the second it appears, then back to the captain.
Healer- Heal the bubbled player hard; they cannot do anything until the group frees them.
Dreadfrost SaberSword · Main hand
Frosty BlunderbussGun · Ranged
Briny SashCloth · Waist
4Deathless Marrow
The hardest boss in the city: a huge health pool and a stream of Deathless adds that never stops.
- Endless addsDeathless Guardians, Sorcerers and Watchers keep spawning. Each add that dies makes Marrow take 20% more damage, so cleave them down and turn the bonus into boss damage.
- BloodboltA hard-hitting bolt. Healers keep a reserve for it.
- 9 November hotfixAdds now have 25% less health, Sorcerer fireballs deal 25% less, Watcher charges hit half as hard and Guardians shield-slam less often.
Tank- Gather every add on yourself so the group can cleave them next to the boss.
DPS- Kill adds as they spawn, then dump damage into Marrow while the bonus stacks up.
Healer- This is the longest fight here. Pace your mana and keep a heal ready for Bloodbolt.
Bloodspine StaffStaff · Two-hand
Viscera SpauldersMail · Shoulder
Knucklebone RingRing
5Primeval ElementalOptional
A hidden boss in an underwater room. Reach it by diving from the central pool or taking the stairs beside Var'Taka's room.
Robe of the DrownedCloth · Chest
Waterlogged Burial ShroudBack
Heart of the PrimevalTrinket
6GillOptional
A rare boss. Kill it when you find it for a chance at the Gill's Gills trinket.
Gill's GillsTrinket
Tidebound DaggerDagger · Main hand
7UmbraOptional
A rare murloc who fights with five Saltscale murlocs. Their bleeds stack fast.
- Saltscale packFive Saltscale murlocs join him and stack bleeds on whoever they hit. Kill Umbra first; the pack is easier once he is down.
Deep-Dweller's GripsCloth · Hands
Umbral Scaled BeltMail · Waist
8Min'loth the Serpent
The final boss, fought in two phases. Bring him to zero as a troll, then do it again against a serpent at full health.
- DrenchTroll phase: frost damage on the tank.
- DelugeTroll phase: a wave of water washes over the whole group for 10 seconds. Healers spread heals across everyone.
- Serpent formAt 0 health he turns into a serpent and heals to full. Treat it as a second fight and keep cooldowns for it.
- Fear and poisonSerpent phase: fears a random player and poisons the group, which also cuts healing taken. Cleanse the poison quickly.
Tank- Pick up the serpent the moment the transformation ends.
DPS- Do not blow everything in phase one. The serpent has a full health bar.
Healer- Save mana for phase two. Poison lowers your healing, so cleanse before you heal.
Maw of Min'lothShield
Serpentbane CrownMail · Head
Ritual-Binder's GlovesLeather · Hands
Linken's Boots of IronMail · Feet
Quests
- Magics of the Drowned City
- Quest giver
- Loremaster Dibbs, Southshore (50.6, 57.0). The Alliance chain begins with An Acquaintance in Southshore
- Take Two With Water
- Quest giver
- Loremaster Dibbs, Southshore (50.6, 57.0)
- Ancient Gurubashi Secrets
- Quest giver
- Archmage Timear, Dalaran (15.6, 73.6)
- Ancient Gurubashi Idol
- Quest giver
- Mazu'kon, Skywatcher Plateau, Mulgore (32.4, 20.6)
- The Drowned City
- Quest giver
- Kin'weelay, Grom'gol Base Camp, after The Vile Reef. The chain ends with Master Gadrin in Sen'jin Village
- The Only Good Brinescale...
- Quest giver
- Aggro'gosh, Grom'gol Base Camp
- Shady Saltseers
- Quest giver
- Krazek, Booty Bay (27.0, 77.2)
- The Saltseer Captain
- Quest giver
- Krazek, Booty Bay (27.0, 77.2)
Items
Every item in our item database that comes from The Drowned City, grouped by where it drops.
All 34 items from this dungeon
Zul'Alai
Berserker ShacklesMail · WristiLvl 39Lv 34New in Forever
Bloodslash AxeAxe · One-handiLvl 39Lv 34New in Forever
Oathbound BracersLeather · WristiLvl 39Lv 34New in Forever
Var'Taka
Brinebelly LeggingsLeather · LegsiLvl 40Lv 35New in Forever
Harpoon of CommandPolearm · Two-handiLvl 40Lv 35New in Forever
Priestess CloakCloth · BackiLvl 40Lv 35New in Forever
Captain Dreadrise
Briny SashCloth · WaistiLvl 40Lv 35New in Forever
Dreadfrost SaberSword · Main handiLvl 40Lv 35New in Forever
Frosty BlunderbussGun · RangediLvl 40Lv 35New in Forever
Deathless Marrow
Bloodspine StaffStaff · Two-handiLvl 41Lv 36New in Forever
Knucklebone RingRingiLvl 41Lv 36New in Forever
Viscera SpauldersMail · ShoulderiLvl 41Lv 36New in Forever
Primeval Elemental
Heart of the PrimevalTrinketiLvl 40Lv 35New in Forever
Robe of the DrownedCloth · ChestiLvl 40Lv 35New in Forever
Waterlogged Burial ShroudCloth · BackiLvl 40Lv 35New in Forever
Gill
Gill's GillsTrinketiLvl 40Lv 35New in Forever
Tidebound DaggerDagger · Main handiLvl 40Lv 35New in Forever
Umbra
Deep-Dweller's GripsCloth · HandsiLvl 40Lv 35New in Forever
Umbral Scaled BeltMail · WaistiLvl 40Lv 35New in Forever
Min'loth the Serpent
Linken's Boots of IronMail · FeetiLvl 38Lv 33New in Forever
Maw of Min'lothShield · Off handiLvl 42Lv 37New in Forever
Ritual-Binder's GlovesLeather · HandsiLvl 42Lv 37New in Forever
Serpentbane CrownMail · HeadiLvl 42Lv 37New in Forever
Trash drop
Risen Sentry's LinksMail · LegsiLvl 40Lv 35New in Forever
Quest reward
Naga Priestess's MantleCloth · ShoulderiLvl 40New in Forever
Tidesoaked LeggingsLeather · LegsiLvl 40New in Forever
Apprentice Sorcerer's SlacksCloth · LegsiLvl 41New in Forever
Rune-Etched EpauletsLeather · ShoulderiLvl 41New in Forever
Ancient Voodoo PouchHeld in off handiLvl 42New in Forever
Intrepid Explorer's ChainmailMail · ChestiLvl 42New in Forever
Mutinous CuffsCloth · WristiLvl 42New in Forever
Rusted Troll War BeltMail · WaistiLvl 42New in Forever
Saltseer's HelmLeather · HeadiLvl 42New in Forever
South Seas ShroudCloth · BackiLvl 42New in Forever
Screenshots
Tips
- Bring water breathing potions or an Elixir of Water Breathing. The swim from Booty Bay or Grom'gol is long.
- Set an interrupt rotation before Captain Dreadrise; every Waterbolt Volley needs a kick.
- Bring a Polymorph or Sap for one of Var'Taka's priestesses.
- Check the central pool for the way down to the Primeval Elemental.
- Keep cooldowns for Min'loth's serpent phase. He heals to full when the troll phase ends.
FAQ
Where is the Drowned City entrance in WoW Forever?
Underwater off the west coast of Stranglethorn Vale at about 21.4, 27.9. Swim past The Vile Reef toward the island with water elementals and find a cavern with a large tablet beside it. Horde starts from Grom'gol, Alliance from Booty Bay.
Who is the hardest boss in the Drowned City?
Deathless Marrow. He has a large health pool and keeps spawning Deathless Guardians, Sorcerers and Watchers. Every add that dies makes him take 20% more damage, so kill the adds as they come and turn that bonus into burst on the boss.
How does Min'loth the Serpent's second phase work?
When his troll form reaches zero health, Min'loth turns into a serpent and heals to full. The serpent fears a random player and poisons the group, which also reduces healing taken. Cleanse the poison fast and keep your cooldowns for this phase.
What level is the Drowned City?
Blizzard tunes it for levels 35 to 40, and a group near 37 is a good fit. The first quests unlock at 30, so you can collect them early in Southshore, Grom'gol, Mulgore and Booty Bay before you head out to the island.


